Welcome to EQthieves ~ Your EverQuest Headquarters

Berserker Epic 1.5 Raging Taelosian Alloy Axe

Creation | Skills | AA's | Disc | Epic 1.0 | Epic 1.5 | Epic 2.0

 

If you have the Kerasian Axe of Ire (epic 1.0) or have done the pre-quest:

Gather Ye Components While Ye May

Keras McArik may be found at -110, -3400, +235 by the Lake of Ill Omen.

You say, 'Hail, Keras McArik'

Keras McArik says, 'It is good to see you again, friend. It seems my axe has fared well thus far, aye? Indeed it has. Have you spoken with your guildmaster yet? They will be glad to see that you are well on your path to controlling your rage.'

Find your hometown berserker guildmaster.

Shanis MacDarren is the GM for barbarians in Halas.

You say, 'Hail, Shanis MacDarren'

Shanis MacDarren looks around briefly, 'It's a great day out here today, it almost makes me want to be out on the tundra enjoying it!' She continues to admire the day for a moment more. 'What can I help you with today? What's that? Something about your soul gem? Hmm . . . Let's see what we can do here. Here you go, but please take care of this one, they are not easy to create. You may wish to seek out Keras. He will be interested in one so young as you who has begun the process of learning to control and focus their rage.'

Dravel Axethrasher is the GM for dwarves in Kaladim (location and exact zone needed).

You say, 'Hail, Dravel Axethrasher'

Dravel Axethrasher says 'Well hello thar! It's good to see ya again, what can I do fer ye? Oh, you lost your soul gem, eh? Well, let's see what I can do here. Ahh yes, here ye go, but take good care of this one, they are not easy to create. Ye might want to seek out Keras and apprise him of yer progress in your quest to learn to focus and control yer rage.'

Baddi Waca is the GM for ogres in Oggok.

You say, 'Hail, Baddi Waca'

Baddi Waca says 'Me's kan tell dat yuz lose da soul gem. Iz yuz wanting anoder wun? Mez tinkin yez! Yuz needz to takez gud care uv dis wun now becuz dey are not easy to make! Mez tink dat Keras may want to knowz dat yuz is doin gud on yer serch for focusin' and controlin' yur rage.'

(Need dialogues and names of troll and vah shir GMs.)

After you've spoken with your guildmaster, you receive a Raging Soul Shard. Head back to Keras McArik.

You say, 'Hail, Keras McArik'

Keras McArik appears to be lost in this own thoughts, mumbling to himself occasionally, and barely acknowledging your existence. Just as you're about to speak again, he says, 'Ach, ya have to forgive me absentmindedness, friend. I've been rather busy pondering matters at hand.'

You say, 'What matters at hand?'

Keras McArik says 'Since the recent discovery of the portal on Taelosia, we've been finding many different types of ores, plants, and minerals that were unlike anything we'd ever seen before. These materials have been used to craft simple weapons, potions, and sometimes even been used in various recipes for. . .uh. . .some interesting dishes. Yet I believe that they can be used for something much, much more.'

You say, 'Something much, much more?'

Keras McArik says 'Some of these materials were of a quality that I feel can be used to craft implements of incredible power and perhaps these materials can even be incorporated into the processes used to craft the Axe of Ire to create an even more durable weapon.'

You say, 'What materials?'

Keras McArik says 'Smiths have used many different types of tempering materials, from water to plant extracts to even blood from exotic animals on occasion. Why I've even heard about one legendary smith using the tears of a god! But given the magical properties of the ore that yew are collecting for me, I suspect that the plants and even some of the animal have been affected by the same type of magic. It is my theory that if we combined the ore with blood and extracts from the plants and animals of Taelosia, we would increase our efforts doubly.'

You say, 'What ore?'

Keras McArik says 'I thank ye for volunteering. The ore I seek comes form the areas closest to where the portal to Discord was originally opened. Ore from this area, I've been told, seems to be the purest form available. Once yew've gathered 4 pieces of this ore, return to me so that I may continue my research.'

You say, 'What blood?'

Keras McArik says 'There are many different types of creatures lurking throughout all of Taelosia though two intrigue me the most. . .the cragbeasts and the hynids. In order to craft the various tempers that I need, I will require 4 vials of blood from each of these creatures.'

You say, 'What extracts?'

Keras McArik says 'Taelosia is vibrant with some of the most exotic plants known to Norrath, with nary a tree in sight. That in and of itself is a bit unusual but the plant-life that does exist in Taelosia seems to be very potent in nature. Gather 4 samples from two different plants and return to me once this has been done.'

You say, 'What durable weapon?'

Keras McArik says 'Ever since I've heard stories about these materials, I've been working on various designs for a new axe. . .trying to figure out how one could imbue it with the essence and spirit of a true berserker. Unfortunately I have been unable to get my hands on any raw ore of a high enough quality to experiment with.'

Shimmering Aligned Ore drops in GoD zones at Kod'Taz level and above. Hand in four unstacked.

Keras McArik 's eyes open wide in excitement as you hand him the 4 pieces of ore. 'Very good work indeed, young berserker!' As he examines each piece one at a time, he nods slowly, his smile widening each time, 'These pieces will do very well, no doubt. I will hold onto these until yew manage to bring me the rest of the components.'

Hynid Blood drops in various GoD zones. Hand in four unstacked.

Keras McArik says 'Ah, the hynid blood. Excellent work my young friend, excellent work. As I mentioned earlier, I have a theory about hynid blood and how their unique physiology has allowed them to adapt to the harsh conditions of their environment. It is my hope that their essence of adaptability is also contained within these samples you have retrieved for me. I will store these safely until yew return with the other components I also need.'

Cragbeast Blood drops (need drop locations). Hand in four unstacked.

Keras McArik takes the samples and slowly examines each one carefully. 'Ah, yes, the cragbeast blood and in very good condition too. This should work quite nicely for my experiment. It is my theory that capturing and utilizing the durability of cragbeasts could help to forge a weapon of unsurpassed durability. I will hold onto to these until yew bring me the rest of the necessary components.'

Go to Kod'Taz (+635, +1870; -750, -955; -2030, -1180) or Yxtta (+630, -1075; +365, -330 ; -450, -450). Click the bushes in Kod'Taz or the pots in Yxtta in the middle of the golem ring to receive a Taelosian Fern Sample. Reuse timer on the pot/bush is one hour. Turn in four samples unstacked to Keras.

Keras McArik begins to ruffle though the leaves holding them up to the light. 'Yes, surely these are the Taelosian Fern extracts I asked you to retrieve. They're far greener than I expected but surely these are the samples. It is said that the winds that roar down from the Taelosian mountains can strip the flesh from a man in but a few fleeting moments. Yet these gentle Ferns manage to survive because of their flexibility allows the winds to pass harmlessly through their branches. It is this essence of flexibility that I hope to capture and use. I will store these safely until yew return with the rest of the components.

Taelosian Tea Extract may be brewed by combining Taelosian Mountain Tea (received by giving Taelosian Mountain Tea Leaves to Galidnus Corkpopper in the Abysmal Sea) and Sacred Water (dropped in Plane of Valor), trivial 125. Turn in four extracts unstacked to Keras.

Keras McArik says 'Yes, the Tea Extract. These are fine samples indeed and should do quite nicely. This extract should help to purify the other components required for the tempering materials. These remaining pure essences should allow us to create an alloy out of the Taelosian Ore that is unmatched. I will hold onto these until you finish bringing me the remaining temper ingredients.'

Once you have handed all the required items (four each of Shimmering Aligned Ore, Hynid Blood, Cragbeast Blood, Taelosian Fern Sample, Taelosian Tea Extract), you'll see this:

Keras McArik says 'Excellent. I've managed to imbue all of the temper components you brought into the 4 pieces of Taelosian Tempered Ore. Take the samples to Baeldarr Hawkeye who can be found in the Plane of Knowledge. His knowledge and artistry of smithing is unmatched. Surely he can tell us the value of what we have created here.'

You receive four pieces of Taelosian Tempered Ore. Find Baeldarr Hawkeye in the Plane of Knowledge at -420, +510. Give him the four pieces.

Baeldarr Hawkeye says 'What's this ye got here? From Keras, ye say? Hmm. . .let me look at this. Aye, these aren't ordinary pieces of ore fer sure. Don't tell me that that son of a she-wolf finally managed to sucker someone into helping him make that Taelosian Tempered Ore he's been blathering about! Hah! But as surely as Ogres are stupid here it is! Fer me to truly understand what this ore is capable of will take me some time you understand. So in the meantime, fetch me some Darkwood Sapling Branches. If Keras is right, only this wood will make suitable handles.'

Darkwood Sapling Branches are ground spawns in Dranik's Scar at +1005, -20; -400, -650; -1215, -1250. Respawn time is 20 minutes. Give four branches to Baeldarr.

Baeldarr Hawkeye looks pleased to see you. 'Excellent timing friend! I just finished turning the ore samples you brought me earlier into some fine axe heads. It'll be but a moment till I complete the axes . . . The only thing that remains is they need to be thoroughly tested against a very hard-skinned creature, which will allow us to discover their durability. Deep within the recesses of Old Sebilis reside several golems of massive proportions. Slay the largest of these golems to test these axes out thoroughly. Return to Keras with the result so that he may inspect his handywork.'

You receive four different Trial Taelosian Alloy Blood Axes.

Testing the Axes

Bring a small raid to Old Sebilis. Kill the four static juggernaut spawns near -180, -1550 (exact location of room needed). This will cause An Ancient Sebilite Protector (red /con to 70) to spawn along with two untouchable adds (a Sebilite Guard, red /con to 70) that will heal it. The Protector hits for 1600 max, AE rampages, and procs Curse of the Protector starting at 75% (which is when the guards begin to heal it as well). During the fight, you need to wield each of the four trial axes until you see one of the following messages and the axe gets moved to your cursor:

  • After several heavy swings, the axe shatters into many fine pieces. Time for a new axe!
  • After raining down nearly two dozen blows you begin to notice small hairline fractures developing in the axe head. You think testing for this axe has been completed.
  • After many swings you can feel this axe is failing and think that it will fall apart at any moment. You think that testing for this axe has been completed.
  • The rigors of battle have had no effect of this axe. Keras should be very pleased with the result of this particular axe.

After the fight, if you tested the axes properly, you should see this in red text:

Stepping back for a moment, you look over the axes that you have crafted. Two of them seem to be no more durable than any other axe you've seen, another is completely broken, yet the fourth catches your eye. The blade has nary a nick anywhere on it, the handle seemingly able to withstand immense amounts of punishment.

You should end up with a Broken Taelosian Alloy Axe, 2 x Damaged Taelosian Alloy Axe, and a Taelosian Alloy Blood Axe. Return to Keras.

You say, 'Hail, Keras McArik'

Keras McArik once again looks lost in deep thought, 'Apologies ______. Another student o'mine has not returned yet and shall soon be overdue. I am beginning to worry that she may be in trouble. Yet she still has more time to complete her task so mayhap I shouldnah worry. Shaking himself of his concerns Keras asks, 'Come now, how well did the axes fair?'

Give him the four resulting axes.

Keras McArik grabs each axe individually and mutters something inaudible. He takes each axe in his hands and looks them over. 'This axe seems to display almost no wear, which is highly unusual, given the amount of punishment ye must have put it through. Surely all three of these axes are of higher quality than the ones we normally make, but this one is vastly superior. Given the quality of this axe, I'd say that it could very easily benefit from some enchantments. So the next step in this axe's journey should be to imbue it with some of the owner's essence. This will create an axe that can actually become aware of its owner's wishes to help him realize his true Berserker's potential. Why if I were the owner and had a rare Soul Gem handy, I'd be headin' off to Teekan the Enchanter in the Abysmal Sea. Her abilities to weave such magic are unsurpassed.'

You receive the Taelosian Alloy Blood Axe. Head to the Abysmal Sea and find Teekan Opousbabolaoi at -200, -195.

You say, 'Hail, Teekan Opousbabolaoi'

Teekan Opousbabolaoi says, 'Hail to thee friend! No doubt you sought me out for my expertise in enchanting though I admit to wondering what need a bersrker like yourself would have of me. Pray tell how may I serve thee?'

Give Teekan the Taelosian Alloy Blood Axe and Raging Soul Shard.

Teekan Opousbabolaoi takes the axe and the Soul Gem and begins the chant in low, near inaudible tones. Smoke begins to swirl around the axe as the orb twists and writhes like a serpent around the haft of the axe, melding itself to the dark wooden handle. When the smoke clears, she hands the axe back to you and says, 'This should be what you're looking for! Be sure to show this to Keras and give him my regards. Tell him he should stop by and visit sometime!'

Congratulations on your 'Raging Taelosian Alloy Axe'!

Send a correction